The future of the past working place
About the working place of the future and the future of the past working place from today's perspective.
Concepts, Methods & Strategies
About the working place of the future and the future of the past working place from today's perspective.
Theory behind the project Urban Eco-System, focused on understanding how cities work as ecological system and how sustainable structures can increase the quality of urban life.
ORTLOS must be a kind of matrix, an infinite, constantly changeable field of the creative entries of those who shape it. ORTLOS is an instrument for the nomadic working methods. Ideal for ORTLOS projects would be to spread everything out onto a single page, on one and the same surface: ...
There is a place at the centre of the World, between the zones of earth, sea, and sky, at the boundary of the three worlds. From here, whatever exists is seen, however far away, and every voice reaches listening ears.
Drawings help us to rethink our ideas about the two phenomena for which architects, and architects alone, will continue to be responsible in future: space and light.
Principles and technologies of Artificial Intelligence in general, and of Neural Networks and Cellular Automata in particular, offer the potential to increase the knowledge in urban dynamics by multiplying the information capacity of the GIS and by offering a new approach to territorial modeling.
The following alphabet is an attempt to start discussion about new definition of architectural source code (alphabet is a code needed to decode and to understand particular writing), however not of architecture in general (which would be impossible) but the very specific architecture of the networks.
Open Source Architecture means implementation of the principles defined by Open Source community in architectural practice. The OSA rules, which have been developed for the "Open Source" software license and reinterpreted for our purposes, are an attempt to regulate how we could do things in day to day architectural practice.
Radical reshaping of communication conditions is currently at the top of the agenda of civilization's progress. Architecture must be seen as an open work.
The performative approach can be developed and transformed into an operative concept for architecture. Since the body is a soft entity, the space which is to be transformed must be non-rigid. Inevitable intrusion of bodies into controlled order of architecture happens by simply entering the building: an act that violates ...
The nature of complexity considering design environments, characterizes creative design projects as complex adaptive systems that depend on multi-agent systems’ solutions. The interaction between multiple agents in the system results in an emergent behavior of the overall system. In order to implement web-service orientated application through whole phases of product ...
The integration of context awareness and web services into virtual prototyping applications offers considerable potential for enhancing their versatility and ensuring that end-users are provided with access to context-specific data, information and services. The context parameters that need to be incorporated can be defined by the project team based on ...
Using simulation platforms like Second Life for virtual prototyping (products, buildings and urban settings) is a very sound concept. Many efforts exist, as well, to change from closed and proprietary software systems to rather open-source oriented frameworks within design advancement. The idea is to introduce performative simulations of design proposals ...
The concept of the designer “thinking through his drawing” was main perception of design for decades. Design was seen as a manipulative process of formal representations done by drawing or modeling. However, if the form finding is based upon performance then the emergence is a preference rather then preconceived ...